Grave Goods
A downloadable game for Windows and Linux
Synopsis
Venture into your late uncle's haunted house to snatch as many treasures as you can. But beware—this house is alive, and it won't let go easily. Every creak and shadow may be your last. Will you escape with riches, or become the next victim of its sinister forces?
Game Jam
This game was made in under 7 days for the Scare Secrets Game Jam of 2024. Click on the link to check out all the entries!
KitBash & Game Template
For the record, a lot of this game is kitbashed. Ever since learning Maya, only to have the student license expire, I haven't been able to really get back into 3D modeling. I just can't get used to Blender again. I also wanted to do a lot more level and game design work without being bogged down by making an endless stream of mechanics. That being said, the UHFPS template still needs a lot of documentation, and some parts were really difficult to modify to my liking. I wanted to learn how others built systems like this so that I could one day make my own. I still put a lot of work into making this game my own, and I hope no one is too offended by my use of purchased assets.
Credits
- Body Horror Sound Pack
- Flame Sound
- Ghosthack
- Horror Vol. 4 Music Pack
- Keys Music Pack
- Pixabay
- Universal Sound FX
- UHFPS
- Horror House
- Enviro 3 - Sky and Weather
- Base Man
- Money Pack
- Soundscape
- VolumetricFog2
Download
Click download now to get access to the following files:
Comments
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That was awesome! But broken ) Or I'm dumb ))
Haha, no it's got some goofy bugs and I didn't guide the player very well. There's an inventory you can access with TAB. You can press R to reload the flashlight. There's a key in a door handle somewhere, and that one key on the nightstand isn't supposed to be there. Oops!
Still, thank you so much for playing my game and making a video of it!
Hey, sorry for the late reply! So sorry I didn't do a good job guiding the player. One of the themes of this Jam is basically "it's been there all along" and so the key is right where you left it, albeit, magically appearing on the other side. I hope that gives you enough of a hint, and if you have any ideas on how I could improve guiding the player to those important objectives, I would love to hear them!
Also, I cannot thank you enough for posting a video of your playthrough! That information is invaluable, and just fun to watch! (even if it does hurt a little to see how dumb my design was. xD)
Oh no, the tooltip for the loading screen randomly went to one of the examples that came with UHFPS. Damn, there are so many things like that I completely missed.
And what the heck?! The note is asking you to press E for examine?? How did I miss that? It's Q for all other examinable objects... <_>;
Uh oh, looks like the flashlight is consuming too many batteries again. Dang, thought I caught that one too... And there's a useless key on the table??
Geez, I missed so many things. xD
Can't find the Key! WHere is it? :D
Hey, sorry about that, I tried to hide it in plain sight, and I genuinely thought it would be too obvious, but I guess the dang key is just too small, or maybe the light doesn't pick up on it well. It's essentially "right where you left it." I hope this helps you find it, and if you make it out of the house, let me know how much sweet moolah you scored! :D